chore: remove dead variable
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@ -50,7 +50,6 @@ def evalRewriteCore (mode : TransparencyMode) : Tactic := fun stx => do
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let loc := expandOptLocation stx[2]
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-- show initial state up to (incl.) `[`
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withTacticInfoContext (mkNullNode #[token, lbrak]) (pure ())
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let mut newTacs := #[]
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let numRules := (rules.size + 1) / 2
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for i in [:numRules] do
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let rule := rules[i * 2]
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