This PR introduces checks to make sure that the IO functions produce
errors when inputs contain NUL bytes (instead of ignoring everything
after the first NUL byte).
This PR continues #9644 , fixing the core build when using an older
system libuv.
This only affected users building Lean from scratch, since the lean
binaries we ship as part of toolchains statically link their own copy of
libuv 1.50+.
---------
Co-authored-by: Markus Himmel <markus@lean-fro.org>
This PR fixes the core build when using an older system libuv.
This only affected users building Lean from scratch, since the `lean`
binaries we ship as part of toolchains statically link their own copy of
libuv 1.50+.
This PR adds DNS functions to the standard library
---------
Co-authored-by: Henrik Böving <hargonix@gmail.com>
Co-authored-by: Markus Himmel <markus@himmel-villmar.de>
This PR is a follow up to #8055 and implements a `Selector` for async
UDP in order to allow IO multiplexing using UDP sockets.
The technical approach taken for this PR is basically a copy of #8078
but adjusted for UDP. The libuv API gives the same guarantee that was
used in that PR.
This PR is a follow up to #8055 and implements a `Selector` for async
TCP in order to allow IO multiplexing using TCP sockets.
As we must not commit to actually fetching data from the socket buffer
this cannot be implemented by just racing on `recv?`. Instead we perform
a call to `uv_read_start` and pass an `alloc_cb` that allocates no
memory at all. According to the docs of
[`uv_alloc_cb`](https://docs.libuv.org/en/v1.x/handle.html#c.uv_alloc_cb)
this is guaranteed to give us a `UV_ENOBUFS` in the relevant callback.
Thus we can first run this "zero read" and then go into one of three
cases:
1. We get cancelled before the zero read completes, in this case just
cancel the zero read and give up.
2. The zero read completes and we loose the race for completing the
`select`, in this case just don't do anything anymore
3. The zero read completes and we win the race for completing the
`select`, in this case we perform the actual read on the socket. As we
know that data is available already (since the read callback of the zero
read is only triggered if data actually is available) we know that the
subsequent actual read should complete right away.
In this way we avoid any data loss if we loose the race.
This PR introduces TCP socket support using the LibUV library, enabling
asynchronous I/O operations with it.
---------
Co-authored-by: Henrik Böving <hargonix@gmail.com>
Co-authored-by: Markus Himmel <markus@himmel-villmar.de>
This PR implements a basic async framework as well as asynchronously
running timers using libuv.
---------
Co-authored-by: Sofia Rodrigues <sofia@algebraic.dev>
Co-authored-by: Markus Himmel <markus@himmel-villmar.de>
Co-authored-by: Markus Himmel <markus@lean-fro.org>
This PR implements `Std.Net.Addr` which contains structures around IP
and socket addresses.
While we could implement our own parser instead of going through the
`addr_in`/`addr_in6` route we will need to implement these conversions
to make proper system calls anyway. Hence this is likely the approach
with the least amount of non trivial code overall. The only thing I am
uncertain about is whether `ofString` should return `Option` or
`Except`, unfortunately `libuv` doesn't hand out error messages on IP
parsing.