This commit also adds several new theorems that are useful for implementing the simplifier.
TODO: perhaps we should remove the declarations at basic_thms.h?
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
This commit also adds a new test that exposes the problem.
The scoped_map should not be used for caching values in the normalizer and type_checker. When we extend the context, the meaning of all variables is modified (we are essentially performing a lift). So, the values stored in the cache are not correct in the new context.
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
The environment object is a "smart-pointer".
Before this commit, the use of "const &" for environment objects was broken.
For example, suppose we have a function f that should not modify the input environment.
Before this commit, its signature would be
void f(environment const & env)
This is broken, f's implementation can easilty convert it to a read-write pointer by using
the copy constructor.
environment rw_env(env);
Now, f can use rw_env to update env.
To fix this issue, we now have ro_environment. It is a shared *const* pointer.
We can convert an environment into a ro_environment, but not the other way around.
ro_environment can also be seen as a form of documentation.
For example, now it is clear that type_inferer is not updating the environment, since its constructor takes a ro_environment.
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
This commit allows us to build Lean without the pthread dependency.
It is also useful if we want to implement multi-threading on top of Boost.
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
After this commit, a value of type 'expr' cannot be a reference to nullptr.
This commit also fixes several bugs due to the use of 'null' expressions.
TODO: do the same for kernel objects, sexprs, etc.
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
Recursive functions that may go very deep should invoke the function check_stack. It throws an exception if the amount of stack space is limited.
The function check_system() is syntax sugar for
check_interrupted();
check_stack();
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
Instead of having m_interrupted flags in several components. We use a thread_local global variable.
The new approach is much simpler to get right since there is no risk of "forgetting" to propagate
the set_interrupt method to sub-components.
The plan is to support set_interrupt methods and m_interrupted flags only in tactic objects.
We need to support them in tactics and tacticals because we want to implement combinators/tacticals such as (try_for T M) that fails if tactic T does not finish in M ms.
For example, consider the tactic:
try-for (T1 ORELSE T2) 5
It tries the tactic (T1 ORELSE T2) for 5ms.
Thus, if T1 does not finish after 5ms an interrupt request is sent, and T1 is interrupted.
Now, if you do not have a m_interrupted flag marking each tactic, the ORELSE combinator will try T2.
The set_interrupt method for ORELSE tactical should turn on the m_interrupted flag.
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
This normalization rule is not really a computational rule.
It is essentially encoding the reflexivity axiom as computation.
It can also be abaused. For example, with this rule,
the following definition is valid:
Theorem Th : a = a := Refl b
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
The printer and formatter objects are not trusted code.
We moved them to the kernel to be able to provide them as an argument to the trace objects.
Another motivation is to eliminate the kernel_exception_formatter hack.
With the formatter in the kernel, we can implement the pretty printer for kernel exceptions as a virtual method.
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>