import System.Environment import Data.Bits import Text.Printf import Control.Parallel.Strategies -- -- an artificially strict tree. -- -- normally you would ensure the branches are lazy, but this benchmark -- requires strict allocation. -- data Tree = Nil | Node !Tree !Tree minN = 4 io s n t = printf "%s of depth %d\t check: %d\n" s n t main = do n <- getArgs >>= readIO . head let maxN = max (minN + 2) n stretchN = maxN + 1 -- stretch memory tree let c = check (make stretchN) io "stretch tree" stretchN c -- allocate a long lived tree let !long = make maxN -- allocate, walk, and deallocate many bottom-up binary trees let vs = (depth minN maxN) mapM_ (\((m,d,i)) -> io (show m ++ "\t trees") d i) vs -- confirm the long-lived binary tree still exists io "long lived tree" maxN (check long) -- generate many trees depth :: Int -> Int -> [(Int, Int, Int)] depth d m | d <= m = (n, d, sumT d n 0) : depth (d+2) m | otherwise = [] where n = 1 `shiftL` (m - d + minN) -- allocate and check lots of trees sumT :: Int -> Int -> Int -> Int sumT d 0 t = t sumT d i t = sumT d (i-1) (t + a) where a = check (make d) -- traverse the tree, counting up the nodes check :: Tree -> Int check t = tailCheck t 0 tailCheck :: Tree -> Int -> Int tailCheck Nil !a = a tailCheck (Node l r) !a = tailCheck l $ tailCheck r $ a + 1 -- build a tree make :: Int -> Tree make d = make' d d -- This function has an extra argument to suppress the -- Common Sub-expression Elimination optimization make' :: Int -> Int -> Tree make' _ 0 = Node Nil Nil make' !n d = Node (make' (n - 1) (d - 1)) (make' (n + 1) (d - 1))