This PR performs some micro optimizations on fuzzy matching for a `~20%`
instructions win.
The three key changes are:
- try to remove some unnecessary allocations of things such as tuples
- change `containsInOrderLower` to use the efficient `get'` and `next'`
primitives. I hope that we can replace these with iterators on strings
in the second half of this quarter
- Do the same thing as clangd and use `Int16` with the `minValue` being
used for "worst score" while this does have the potential to
over/underflow, if the user is working with a score in the 10000s
something weird is certainly going on already (the score usually seems
to be in the 2 digit area based on some).
As an additional bonus, once we finally have unboxed arrays we will get
some additional cache wins on the 16 bit arrays!