lean4-htt/src/library/tactic/user_attribute.cpp

169 lines
6.1 KiB
C++

/*
Copyright (c) 2016 Microsoft Corporation. All rights reserved.
Released under Apache 2.0 license as described in the file LICENSE.
Author: Sebastian Ullrich
*/
#include <string>
#include <limits>
#include "util/sstream.h"
#include "library/attribute_manager.h"
#include "library/constants.h"
#include "library/scoped_ext.h"
#include "library/vm/vm_environment.h"
#include "library/vm/vm_list.h"
#include "library/vm/vm_name.h"
#include "library/vm/vm_nat.h"
#include "library/vm/vm_option.h"
#include "library/vm/vm_string.h"
#include "library/tactic/tactic_state.h"
namespace lean {
static std::string * g_key = nullptr;
struct user_attr_data : public attr_data {
// to be filled
void write(serializer &) const {
lean_unreachable();
}
void read(deserializer &) {
lean_unreachable();
}
};
class user_attribute : public typed_attribute<user_attr_data> {
public:
user_attribute(name const & id, char const * descr) : typed_attribute(id, descr) {}
};
struct user_attr_ext : public environment_extension {
name_map<attribute_ptr> m_attrs;
};
struct user_attr_ext_reg {
unsigned m_ext_id;
user_attr_ext_reg() { m_ext_id = environment::register_extension(std::make_shared<user_attr_ext>()); }
};
static user_attr_ext_reg * g_ext = nullptr;
static user_attr_ext const & get_extension(environment const & env) {
return static_cast<user_attr_ext const &>(env.get_extension(g_ext->m_ext_id));
}
static environment update(environment const & env, user_attr_ext const & ext) {
return env.update(g_ext->m_ext_id, std::make_shared<user_attr_ext>(ext));
}
static environment add_user_attr(environment const & env, name const & n) {
if (is_attribute(env, n))
throw exception(sstream() << "an attribute named [" << n << "] has already been registered");
auto const & ty = env.get(n).get_type();
if (!is_constant(ty, get_user_attribute_name()))
throw exception("invalid attribute.register argument, must be name of a definition of type user_attribute");
vm_state vm(env);
vm_obj const & o = vm.invoke(n, {});
std::string descr = to_string(o);
user_attr_ext ext = get_extension(env);
ext.m_attrs.insert(n, attribute_ptr(new user_attribute(n, descr.c_str())));
return update(env, ext);
}
static void user_attr_reader(deserializer & d, shared_environment & senv,
std::function<void(asynch_update_fn const &)> &,
std::function<void(delayed_update_fn const &)> &) {
name n;
d >> n;
senv.update([=](environment const & env) -> environment {
return add_user_attr(env, n);
});
}
class actual_user_attribute_ext : public user_attribute_ext {
public:
virtual name_map<attribute_ptr> get_attributes(environment const & env) override {
return get_extension(env).m_attrs;
}
};
vm_obj attribute_get_instances(vm_obj const & vm_n, vm_obj const & vm_s) {
auto const & s = to_tactic_state(vm_s);
auto const & n = to_name(vm_n);
buffer<name> b;
LEAN_TACTIC_TRY;
get_attribute(s.env(), n).get_instances(s.env(), b);
LEAN_TACTIC_CATCH(s);
return mk_tactic_success(to_obj(b), s);
}
vm_obj attribute_register(vm_obj const & vm_n, vm_obj const & vm_s) {
auto const & s = to_tactic_state(vm_s);
auto const & n = to_name(vm_n);
LEAN_TACTIC_TRY;
auto env = add_user_attr(s.env(), n);
env = module::add(env, *g_key, [=](environment const &, serializer & s) { s << n; });
return mk_tactic_success(set_env(s, env));
LEAN_TACTIC_CATCH(s);
}
vm_obj attribute_fingerprint(vm_obj const & vm_n, vm_obj const & vm_s) {
auto const & s = to_tactic_state(vm_s);
auto const & n = to_name(vm_n);
unsigned h;
LEAN_TACTIC_TRY;
h = get_attribute(s.env(), n).get_fingerprint(s.env());
LEAN_TACTIC_CATCH(s);
return mk_tactic_success(mk_vm_nat(h), s);
}
vm_obj set_basic_attribute_core(vm_obj const & vm_attr_n, vm_obj const & vm_n, vm_obj const & vm_prio, vm_obj const & vm_s) {
name const & attr_n = to_name(vm_attr_n);
name const & n = to_name(vm_n);
unsigned prio;
if (is_none(vm_prio))
prio = LEAN_DEFAULT_PRIORITY;
else
prio = force_to_unsigned(get_some_value(vm_prio), std::numeric_limits<unsigned>::max());
tactic_state const & s = to_tactic_state(vm_s);
LEAN_TACTIC_TRY;
attribute const & attr = get_attribute(s.env(), attr_n);
if (basic_attribute const * basic_attr = dynamic_cast<basic_attribute const *>(&attr)) {
bool persistent = false;
environment new_env = basic_attr->set(s.env(), get_global_ios(), n, prio, persistent);
return mk_tactic_success(set_env(s, new_env));
} else {
return mk_tactic_exception(sstream() << "set_basic_attribute tactic failed, '" << attr_n << "' is not a basic attribute", s);
}
LEAN_TACTIC_CATCH(s);
}
vm_obj unset_attribute(vm_obj const & vm_attr_n, vm_obj const & vm_n, vm_obj const & vm_s) {
name const & attr_n = to_name(vm_attr_n);
name const & n = to_name(vm_n);
tactic_state const & s = to_tactic_state(vm_s);
LEAN_TACTIC_TRY;
attribute const & attr = get_attribute(s.env(), attr_n);
bool persistent = false;
environment new_env = attr.unset(s.env(), get_global_ios(), n, persistent);
return mk_tactic_success(set_env(s, new_env));
LEAN_TACTIC_CATCH(s);
}
void initialize_user_attribute() {
DECLARE_VM_BUILTIN(name({"attribute", "get_instances"}), attribute_get_instances);
DECLARE_VM_BUILTIN(name({"attribute", "register"}), attribute_register);
DECLARE_VM_BUILTIN(name({"attribute", "fingerprint"}), attribute_fingerprint);
DECLARE_VM_BUILTIN(name({"tactic", "set_basic_attribute_core"}), set_basic_attribute_core);
DECLARE_VM_BUILTIN(name({"tactic", "unset_attribute"}), unset_attribute);
g_ext = new user_attr_ext_reg();
g_key = new std::string("USR_ATTR");
register_module_object_reader(*g_key, user_attr_reader);
set_user_attribute_ext(std::unique_ptr<user_attribute_ext>(new actual_user_attribute_ext));
}
void finalize_user_attribute() {
delete g_key;
delete g_ext;
}
}