lean4-htt/tests/lean/run/grind_interactive.lean
Leonardo de Moura fbfb0757ca
feat: grind interactive mode basic tactics (#10677)
This PR implements the basic tactics for the new `grind` interactive
mode. While many additional `grind` tactics will be added later, the
foundational framework is already operational. The following `grind`
tactics are currently implemented: `skip`, `done`, `finish`, `lia`, and
`ring`.
This PR also removes the notion of `grind` fallback procedure since it
is subsumed by the new framework. Examples:
```lean
example (x y : Nat) : x ≥ y + 1 → x > 0 := by
  grind => skip; lia; done

open Lean Grind

example [CommRing α] (a b c : α)
  : a + b + c = 3 →
    a^2 + b^2 + c^2 = 5 →
    a^3 + b^3 + c^3 = 7 →
    a^4 + b^4 + c^4 = 9 := by
  grind => ring
```
2025-10-06 01:08:26 +00:00

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/--
error: `grind` failed
case grind
α : Type u
op : ααα
inst : Std.Associative op
a b c d : α
h : d = op b c
h_1 : ¬op a d = op (op a b) c
⊢ False
[grind] Goal diagnostics
[facts] Asserted facts
[prop] Std.Associative op
[prop] d = op b c
[prop] ¬op a d = op (op a b) c
[eqc] True propositions
[prop] Std.Associative op
[eqc] False propositions
[prop] op a d = op (op a b) c
[eqc] Equivalence classes
[eqc] {d, op b c}
[assoc] Operator `op`
[diseqs] Disequalities
[_] op a d ≠ op a (op b c)
-/
#guard_msgs in
example {α : Type u} (op : ααα) [Std.Associative op] (a b c d : α)
: d = op b c → op a d = op (op a b) c := by
grind => skip
example {α : Type u} (op : ααα) [Std.Associative op] (a b c d : α)
: d = op b c → op a d = op (op a b) c := by
grind => finish
example (x y : Nat) : x ≥ y + 1 → x > 0 := by
grind => lia
example (x y : Nat) : x ≥ y + 1 → x > 0 := by
grind => skip; lia; done
open Lean Grind
example [CommRing α] (a b c : α)
: a + b + c = 3 →
a^2 + b^2 + c^2 = 5 →
a^3 + b^3 + c^3 = 7 →
a^4 + b^4 + c^4 = 9 := by
grind => ring