Adds `IO.Process.getCurrentDir` and `IO.Process.setCurrentDir` for
retrieving and setting, respectively, the current working directory of a
process. The names of the functions are inspired by Rust (e.g.,
[`set_current_dir`](https://doc.rust-lang.org/std/env/fn.set_current_dir.html)).
- [x] Depends on: #3958
- [x] Depends on: #3960
This makes the UTF-8 encode and decode functions have lean definitions,
so that we can prove properties about them downstream.
Previously, there was a function `opaque fromUTF8Unchecked : ByteArray
-> String` which would convert a list of bytes into a string, but as the
name implies it does not validate that the string is UTF-8 before doing
so and as a result it produces unsound results in the compiler (because
the lean model of `String` indirectly asserts UTF-8 validity). This PR
replaces that function by
```lean
opaque validateUTF8 (a : @& ByteArray) : Bool
opaque fromUTF8 (a : @& ByteArray) (h : validateUTF8 a) : String
```
so that while the function is still "unchecked", we have a proof witness
that the string is valid. To recover the original, actually unchecked
version, use `lcProof` or other unsafe methods to produce the proof
witness.
Because this was the only `ByteArray -> String` conversion function, it
was used in several places in an unsound way (e.g. reading untrusted
input from IO and treating it as UTF-8). These have been replaced by
`fromUTF8?` or `fromUTF8!` as appropriate.
Adds `IO.FS.Handle.isTty` to check whether a handle is a Windows console
or Unix terminal. Also adds an `isTty` field to `IO.FS.Stream`, so that
this can be checked on, e.g., `stdout`.
`Nat.repr` was implemented by generating a list of `Chars`, each created
by a 10-way if-then-else. This can cause significant slow down in some
particular use cases.
Now `Nat.repr` is `implemented_by` a faster implementation that uses
C++’s `std::to_string` on small numbers (< USize.size) and maintains an
array of pre-allocated strings for the first 128 numbers.
The handling of big numbers (≥ USize.size) remains as before.
On Windows, we now compile all core `.o`s twice, once with and without
`dllexport`, for use in the shipped dynamic and static libraries,
respectively. On other platforms, we export always as before to avoid
the duplicate work.
---------
Co-authored-by: tydeu <tydeu@hatpress.net>
In the new snapshot design, we have a tree of `Task`s that represents
the asynchronously processed document structure. When transforming this
tree in response to a user edit, we want to quickly run through
reusable, already computed nodes of the tree synchronously and then
spawn new tasks for the new parts. The new flag allows us to do such
mixed sync/async tree transformations uniformly. This flag exists as
e.g.
[`ExecuteSynchronously`](https://learn.microsoft.com/en-us/dotnet/api/system.threading.tasks.taskcontinuationoptions?view=net-8.0)
in other runtimes.
else I see
```
[ 69%] Building CXX object runtime/CMakeFiles/leanrt.dir/platform.cpp.o
/home/jojo/build/lean/lean4/src/runtime/io.cpp:509:75: warning: 'static_assert' with no message is a C++17 extension [-Wc++17-extensions]
static_assert(sizeof(std::chrono::milliseconds::rep) <= sizeof(uint64));
^
, ""
/home/jojo/build/lean/lean4/src/runtime/io.cpp:517:74: warning: 'static_assert' with no message is a C++17 extension [-Wc++17-extensions]
static_assert(sizeof(std::chrono::nanoseconds::rep) <= sizeof(uint64));
^
, ""
2 warnings generated.
```
when building